AGONTHEOS

 

Agontheos is a board game of exploration and conflict for two to four players. Each player must balance the search for minions and useful resources with the need to develope strategic positioning of one's pieces. Capturing occurs as it does in traditional chess, but Agontheos has many random elements that prevent chess-like repetitiveness. Victory conditions, board layout, and rule sets are all decided before the game and offer a huge number of strategic possibilities, although the core rules are very simple and easy to master.

The game above is Agontheos at it's largest scale, with four players using the entire board. This game is well under way, with many pieces already vanquished to the Underworld. This game took about three hours to complete.

Using a smaller portion of the board allows for quicker games. The standard two player game takes an average of twenty minutes and uses about a third of the board. The following images show highlights of a contest between Ares and Hephaestos.

Before the first turn...

Three turns into the game Ares has recruited four pieces while Hephaestos has three.

By turn eleven the carnage is in full swing. Several pieces sit in the Underworld and a fierce contest for the center ground is underway.

Atlas has captured Ares and Hephaestos wins. The Underworld is littered with fallen pieces and used artifacts. As often happens, the board was never fully explored.

 

The above image shows the state of the Water player's domain midway through the first move. Hades has recruited a mortal hero and the monster Chimaera.

The home tile of the Gorgons and my prototype copper Gorgon token. The reverse of the coin shows the movement potential of any given piece.

This page is under construction. Check back for updates!

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